#include "MainScene.h"
#include "MainLayer.h"


MainScene::MainScene(){
	
}

MainScene::~MainScene(){
}

CCScene* MainScene::scene(){
	CCScene* scene = NULL;
	do{
		scene = CCScene::create();
		CC_BREAK_IF(!scene);

		MainLayer* mainLayer = MainLayer::create();
		CC_BREAK_IF (! mainLayer);

		scene->addChild(mainLayer);

	}while(0);

	return scene;
}